Systems
Built around how you play.
A luminous fantasy RPG of living forests, spirit pacts and lost cities hidden beneath the veil.
Game System
Living world
Weather, spirits and regional states change how areas behave.
Game System
Spirit bonds
Form pacts with guardians that unlock traversal and combat options.
Game System
Element weaving
Combine water, wind, growth and moonlight for tactical effects.
Game System
Exploration rituals
Reveal hidden roads by reading signs in the environment.
Game System
Sanctuary growth
Restore a grove that expands with characters and services.
Game System
Choice echoes
Key decisions alter future encounters and settlement states.