Systems

Built around how you play.

A luminous fantasy RPG of living forests, spirit pacts and lost cities hidden beneath the veil.

Game System

Living world

Weather, spirits and regional states change how areas behave.

Game System

Spirit bonds

Form pacts with guardians that unlock traversal and combat options.

Game System

Element weaving

Combine water, wind, growth and moonlight for tactical effects.

Game System

Exploration rituals

Reveal hidden roads by reading signs in the environment.

Game System

Sanctuary growth

Restore a grove that expands with characters and services.

Game System

Choice echoes

Key decisions alter future encounters and settlement states.